Dungeon Accelerated: Rumors and Research
One of my goals for Dungeon Accelerated is to allow the GM to create and run a dungeon with as little prep as possible. Every good GM knows hat one of the easiest ways to shorten your prep is to let your players do the work for you.
The Atomic Robo RPG includes a great subsystem called Brainstorms, in which the players build the scientific mystery they are going to solve. The GM presents the scenario without a solution in mind. When the players reach a point where someone asks a question that points toward that solution (such as "How can this be happening?" or "What do we have to do to stop this?") the group enters into the brainstorm. Whoever takes part in the brainstorm rolls a skill, and the winner at each step gets to introduce a fact about the situation. The facts together add up to a hypothesis, which becomes the absolute truth of the mystery.
While the body of a Dungeon Accelerated game is going to involve exploration and action, I think a similar system to …
The Atomic Robo RPG includes a great subsystem called Brainstorms, in which the players build the scientific mystery they are going to solve. The GM presents the scenario without a solution in mind. When the players reach a point where someone asks a question that points toward that solution (such as "How can this be happening?" or "What do we have to do to stop this?") the group enters into the brainstorm. Whoever takes part in the brainstorm rolls a skill, and the winner at each step gets to introduce a fact about the situation. The facts together add up to a hypothesis, which becomes the absolute truth of the mystery.
While the body of a Dungeon Accelerated game is going to involve exploration and action, I think a similar system to …